Earth Systems ๐Ÿชจ Rock Cycle Journey

๐ŸŒ Earth Systems ยท Unit 3 ยท The Arena

Rock Battle Arena

The rules: pick your rock, see the champion's rock, then choose ONE geological event. The event transforms both fighters โ€” and the harder rock wins. Tie? The champion keeps the belt. Choose wisely.

โš”๏ธ 6 title fights ยท hardness wins Best: โ€”

โš”๏ธ Title Fight 1 of 6

Step 1 โ€” choose your fighter (hardness shown on each):

Belts won: 0 / 6

๐Ÿ“– The Field Manual โ€” what each event does

Real geology, simplified to one number. Study it โ€” this IS the strategy:

Rock (hardness)๐Ÿ”ฅ Heat & Pressure๐ŸŒ‹ Melt & Re-form๐ŸŒง๏ธ Weathering
๐Ÿ“š Shale (2)Slate (4)Basalt (6)mud (1)
๐Ÿงฑ Limestone (3)Marble (4)Basalt (6)dissolves! (1)
๐Ÿœ๏ธ Sandstone (4)Quartzite (8)Basalt (6)loose sand (2)
๐Ÿ›๏ธ Marble (4)Marble (4)Basalt (6)dissolves! (1)
๐ŸชŸ Obsidian (5)Crystal rock (6)Basalt (6)shattered glass (3)
๐ŸŒ‹ Basalt (6)Amphibolite (7)Basalt (6)worn basalt (5)
๐Ÿฐ Granite (7)Gneiss (7)Basalt (6)worn granite (6)

Notice: ๐ŸŒ‹ melting is the great equalizer โ€” everything becomes the same basalt, and ties lose! ๐Ÿ”ฅ heat & pressure is where the upsets live (humble sandstone โ†’ mighty quartzite). ๐ŸŒง๏ธ weathering punishes the soft and the soluble.

๐Ÿงญ Keep exploring