🌍 Earth Systems · Unit 3 · The Arena
Rock Battle Arena
The rules: pick your rock, see the champion's rock, then choose ONE geological event. The event transforms both fighters, and the harder rock wins. Tie? The champion keeps the belt. Choose wisely.
⚔️ 6 title fights · hardness wins
Best:,
⚔️ Title Fight 1 of 6
Step 1: choose your fighter (hardness shown on each):
Step 2: unleash a geological event (it hits BOTH rocks!):
📖 The Field Manual: what each event does
Real geology, simplified to one number. Study it. This IS the strategy:
| Rock (hardness) | 🔥 Heat & Pressure | 🌋 Melt & Re-form | 🌧️ Weathering |
|---|---|---|---|
| 📚 Shale (2) | Slate (4) | Basalt (6) | mud (1) |
| 🧱 Limestone (3) | Marble (4) | Basalt (6) | dissolves! (1) |
| 🏜️ Sandstone (4) | Quartzite (8) | Basalt (6) | loose sand (2) |
| 🏛️ Marble (4) | Marble (4) | Basalt (6) | dissolves! (1) |
| 🪟 Obsidian (5) | Crystal rock (6) | Basalt (6) | shattered glass (3) |
| 🌋 Basalt (6) | Amphibolite (7) | Basalt (6) | worn basalt (5) |
| 🏰 Granite (7) | Gneiss (7) | Basalt (6) | worn granite (6) |
Notice: 🌋 melting is the great equalizer: everything becomes the same basalt, and ties lose! 🔥 heat & pressure is where the upsets live (humble sandstone → mighty quartzite). 🌧️ weathering punishes the soft and the soluble.